Bus Stop
Bus Stop Preview Image
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Support Our WorkBus Stop, released by Williams in 1965, represents a classic example of mid-1960s electro-mechanical pinball design during a period when urban transportation themes were popular in arcade entertainment. The machine captured the everyday experience of American city life, incorporating familiar elements of public transit into its playfield art and scoring mechanics.
The machine featured a relatively straightforward playfield design typical of its era, with pop bumpers, kick-out holes, and standard flippers. The artwork and theme celebrated the urban commuter experience, with illustrations of city buses, bus stops, and bustling street scenes that resonated with players in metropolitan areas. The scoring system rewarded precise shooting and timing, with various transit-themed targets offering different point values.
While not necessarily a groundbreaking title in Williams' portfolio, Bus Stop represented the solid engineering and reliability that characterized the company's electro-mechanical machines of this period. The theme choice reflected the cultural moment of 1960s America, when public transportation was still a dominant part of daily life in most major cities. Though production numbers are not well documented, the machine enjoyed a respectable run in arcades and entertainment venues of the era.