Four Seasons
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Support Our WorkFour Seasons, released by D. Gottlieb & Co. in 1968, represents a classic example of late 1960s electro-mechanical pinball design. The machine captured the universal appeal of seasonal changes through its artistic backglass and playfield artwork, featuring vibrant depictions of spring, summer, autumn, and winter landscapes.
The gameplay incorporated traditional elements of the era, including pop bumpers, kick-out holes, and spinning targets arranged in a pattern that created flowing ball movement across the playfield. The machine's scoring system was designed around seasonal themes, with different scoring combinations representing various weather patterns and seasonal transitions. A notable feature was its four-bank drop target array, which was relatively innovative for its time.
As one of Gottlieb's popular releases during the golden age of electro-mechanical pinball, Four Seasons helped establish many of the conventions that would become standard in pinball design. The machine's theme resonated with operators and players alike, as its year-round relevance meant it never felt out of season in any location. While not as widely remembered as some other titles from the era, Four Seasons represents an important step in the evolution of themed pinball design.