Sorcery
Machine Details
Manufacturer

Williams Electronics
Year
1985
Technology Era
Solid-State (SS)
Machine Description
Content Under Review
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Support Our WorkSorcery, released by Williams Electronics in 1985, represents a fascinating entry in the golden age of solid-state pinball machines. The game embraced the popular fantasy and magic themes of the 1980s, featuring mystical artwork and supernatural elements that resonated with the era's fascination with sword-and-sorcery entertainment.
The machine's design incorporated innovative playfield features that were characteristic of Williams' engineering prowess during this period. Players encountered magical-themed targets, multiple ramps, and special scoring combinations that simulated casting spells. The backglass artwork typically featured dramatic wizard imagery and mystical elements, consistent with Williams' attention to theatrical presentation during this era.
While not as widely recognized as some of Williams' other titles from the mid-1980s like Space Shuttle or Comet, Sorcery maintained the company's reputation for solid gameplay mechanics and reliable electronic systems. The game emerged during a crucial period when solid-state technology had matured, allowing for more complex rule sets and scoring mechanisms while maintaining the pure playability that characterized Williams machines of this era.
Production numbers for Sorcery were moderate by Williams' standards of the time, making it a relatively uncommon find in today's collector market. The game represents an interesting snapshot of pinball evolution during the mid-1980s, when manufacturers were pushing the boundaries of solid-state technology while maintaining traditional pinball appeal.