Stop and Go
Stop and Go Preview Image
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Support Our WorkStop and Go was a traffic-themed electro-mechanical pinball machine released by Bally Manufacturing in the early 1970s, capturing the growing car culture and urban development of the era. The machine exemplified the classic styling and mechanical ingenuity of the pre-digital age of pinball design.
The playfield design incorporated traffic-themed elements including stop lights, street signs, and car-themed targets. Like many EM games of its era, Stop and Go relied on mechanical relays and stepper units to track scoring and game progress, with the characteristic clicking and chiming sounds that defined the electro-mechanical period. The game likely featured the standard four player capability common to machines of this vintage.
As one of countless traffic and automotive-themed pinball machines produced during the golden age of electro-mechanical pinball, Stop and Go represented the broader cultural fascination with cars and driving that dominated American entertainment in the 1970s. While not necessarily a groundbreaking or revolutionary design, it served as a solid example of the reliable and entertaining machines Bally was known for producing during this period.