Stop N Go
Machine Details
Manufacturer

Williams Electronics
Year
1963
Technology Era
Electro-Mechanical (EM)
Machine Description
Content Under Review
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Support Our WorkStop _N_ Go, released by Williams in 1963, represents a classic example of early 1960s electro-mechanical pinball design during a period when traffic and automotive themes were particularly popular in arcade gaming. The machine's theme capitalized on America's growing car culture and the expansion of the interstate highway system during this era.
The game featured a playfield designed around traffic control elements, with stop lights, traffic signs, and roadway-themed targets being central to its scoring system. Like many Williams machines of this period, it employed the company's characteristic mixture of pop bumpers, standing targets, and rollovers to create an engaging player experience. The scoring system was straightforward but challenging, typical of electro-mechanical games of the early 1960s.
While not one of Williams' most famous titles, Stop _N_ Go represented the company's commitment to producing quality electro-mechanical pinball machines during a highly competitive period in the industry. The game's traffic theme would later influence other automotive-themed pinball machines throughout the 1960s and 1970s. Production numbers are estimated to be moderate for the era, though exact figures are not well documented.